Bitte haben Sie einen Moment Geduld, wir legen Ihr Produkt in den Warenkorb.
Bitte haben Sie einen Moment Geduld, wir legen Ihr Produkt in den Warenkorb.
| Reihe | Indiana University Press (IPS) |
|---|---|
| ISBN | 9780253012531 |
| Sprache | Englisch |
| Erscheinungsdatum | 01.05.2014 |
| Größe | 228 x 151 mm |
| Verlag | Indiana University Press |
| Herausgegeben von | Heidi A. Campbell, Gregory Price Grieve |
| Lieferzeit | Lieferung in 7-14 Werktagen |
| Herstellerangaben | Anzeigen Libri GmbH Europaallee 1 | D-36244 Bad Hersfeld gpsr@libri.de |
Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.
| Reihe | Indiana University Press (IPS) |
|---|---|
| ISBN | 9780253012531 |
| Sprache | Englisch |
| Erscheinungsdatum | 01.05.2014 |
| Größe | 228 x 151 mm |
| Verlag | Indiana University Press |
| Herausgegeben von | Heidi A. Campbell, Gregory Price Grieve |
| Lieferzeit | Lieferung in 7-14 Werktagen |
| Herstellerangaben | Anzeigen Libri GmbH Europaallee 1 | D-36244 Bad Hersfeld gpsr@libri.de |
Wie gefällt Ihnen unser Shop?