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| Reihe | New Literacies and Digital Epistemologies |
|---|---|
| Themen | Gesellschaft und Sozialwissenschaften Gesellschaft und Kultur, allgemein Kultur- und Medienwissenschaften Medienwissenschaften |
| ISBN | 9781433109065 |
| Sprache | Englisch |
| Erscheinungsdatum | 23.06.2011 |
| Größe | 21 x 14.8 cm |
| Verlag | Peter Lang Publishing Inc. New York |
| Lieferzeit | Lieferung in 7-14 Werktagen |
Some educational researchers claim that videogames can energize learning in both traditional and non-traditional contexts; cultivate skills more useful to a changing economy; and present information in ways more appealing to students. The notion of «serious games» dates back as early as the 1950s, but so far has failed to make a significant lasting impact on what goes on in education. The Work of Play is an attempt to describe such learning on the micro-level, capturing the moment-by-moment interactions between players and showing how meanings are shaped over time. It builds on anthropological methods, including ethnography and conversation analysis, to re-construct how situated learning occurs and how players’ perception of the game evolves as their experiences with the game change. This is a valuable book for researchers and for classroom use at the upper-division undergraduate and graduate levels.
| Reihe | New Literacies and Digital Epistemologies |
|---|---|
| Themen | Gesellschaft und Sozialwissenschaften Gesellschaft und Kultur, allgemein Kultur- und Medienwissenschaften Medienwissenschaften |
| ISBN | 9781433109065 |
| Sprache | Englisch |
| Erscheinungsdatum | 23.06.2011 |
| Größe | 21 x 14.8 cm |
| Verlag | Peter Lang Publishing Inc. New York |
| Lieferzeit | Lieferung in 7-14 Werktagen |
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