Blender 3D By Example

334 Seiten, Taschenbuch
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Themen Informatik und Informationstechnologie Grafische und digitale Media-Anwendungen
ISBN 9781785285073
Sprache Englisch
Erscheinungsdatum 29.09.2015
Größe 235 x 191 mm
Verlag Packt Publishing
LieferzeitLieferung in 7-14 Werktagen
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Libri GmbH
Europaallee 1 | D-36244 Bad Hersfeld
gpsr@libri.de
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Kurzbeschreibung des Verlags

Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step!Key FeaturesGive life to a character within a full animated short film by learning the rigging and animation processMake use of the powerful tools available in Blender to produce professional-quality 3D characters and environmentsDiscover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creationsBook DescriptionBlender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies.Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene.For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence.Each project in this book will give you more practice and increase your knowledge of the Blender tools, and Blender game engine. By the end of this book, you will master a workflow that you will be able to apply to your own creations.What you will learnUnderstand the basics of 3D and how to navigate your way around the Blender interfaceCreate a 3D robot toy model from start to finish using the basic modeling tools of BlenderMake a full alien character using the skin mesh modifier and the sculpting tools with an artistic approachUse re-topology techniques to create a clean 3D version of the previously sculpted alienModel a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or CurvesDiscover the power of the texture paint tool in order to add color to the haunted houseGet to know the Cycles render engine by creating different materials for the house and the environment

Mehr Informationen
Themen Informatik und Informationstechnologie Grafische und digitale Media-Anwendungen
ISBN 9781785285073
Sprache Englisch
Erscheinungsdatum 29.09.2015
Größe 235 x 191 mm
Verlag Packt Publishing
LieferzeitLieferung in 7-14 Werktagen
HerstellerangabenAnzeigen
Libri GmbH
Europaallee 1 | D-36244 Bad Hersfeld
gpsr@libri.de
Unsere Prinzipien
  • ✔ kostenlose Lieferung innerhalb Österreichs ab € 35,–
  • ✔ über 1,5 Mio. Bücher, DVDs & CDs im Angebot
  • ✔ alle FALTER-Produkte und Abos, nur hier!
  • ✔ keine Weitergabe personenbezogener Daten an Dritte
  • ✔ als 100% österreichisches Unternehmen liefern wir innerhalb Österreichs mit der Österreichischen Post