Practical Game Hacking with Modern C++

Build Cheats, Injectors, and Memory Hacks
410 Seiten, Taschenbuch
€ 35,80
-
+
Lieferung in 7-14 Werktagen

Bitte haben Sie einen Moment Geduld, wir legen Ihr Produkt in den Warenkorb.

Mehr Informationen
Reihe Independently published
ISBN 9798173925916
Sprache Englisch
Erscheinungsdatum 13.09.2026
Größe 244 x 170 mm
Verlag Independently published
LieferzeitLieferung in 7-14 Werktagen
HerstellerangabenAnzeigen
Libri GmbH
Europaallee 1 | D-36244 Bad Hersfeld
gpsr@libri.de
Unsere Prinzipien
  • ✔ kostenlose Lieferung innerhalb Österreichs ab € 35,–
  • ✔ über 1,5 Mio. Bücher, DVDs & CDs im Angebot
  • ✔ alle FALTER-Produkte und Abos, nur hier!
  • ✔ keine Weitergabe personenbezogener Daten an Dritte
  • ✔ als 100% österreichisches Unternehmen liefern wir innerhalb Österreichs mit der Österreichischen Post
Kurzbeschreibung des Verlags

Stop guessing what happens inside a running PC game; learn to inspect, understand, and modify a game you built yourself.

Most game-hacking tutorials offer isolated tricks without explaining why they work, why addresses change, or how to recover safely when something fails. Practical Game Hacking with Modern C++ gives you a structured, hands-on path from your first memory edit to a complete C++ laboratory toolkit.>By the end of this book, you will be able to:

    - Understand processes, virtual memory, data types, pointers, offsets, modules, and address randomization-so changing addresses no longer feel unpredictable.- Find health, inventory, movement, score, flags, and timers, then verify your results across multiple sessions instead of trusting a single scan.- Build a type-safe external trainer with modern C++, RAII, safe process handles, hotkeys, status reporting, and clean restoration.- Create a bounded memory scanner and resolve multilevel pointer chains, giving you reusable skills instead of tool-specific button sequences.- Read x64 instructions and trace damage, movement, and inventory logic, connecting familiar C++ code to the instructions executed by the processor.- Locate code with byte signatures, apply controlled patches, and restore original instructions without relying on fragile absolute addresses.- Build a LabGame-restricted DLL injector, install a reversible function hook, and draw a diagnostic entity and health overlay.- Add logging, configuration, failure recovery, integrity checks, and detection logic so your projects behave like maintainable software rather than disposable experiments.- Understand the legal, ethical, and professional boundaries that separate authorized research from harmful activity.
The explanations are accessible to motivated learners while covering the practical details experienced C++ developers expect. Basic C++ familiarity is helpful, but every major low-level concept is introduced in clear technical language and reinforced through practical LabGame projects.>Stop relying on unexplained tools. Build the game, examine the memory, trace the code, and understand every step.Click Buy Now and start building your controlled game-hacking toolkit with modern C++ today.

Mehr Informationen
Reihe Independently published
ISBN 9798173925916
Sprache Englisch
Erscheinungsdatum 13.09.2026
Größe 244 x 170 mm
Verlag Independently published
LieferzeitLieferung in 7-14 Werktagen
HerstellerangabenAnzeigen
Libri GmbH
Europaallee 1 | D-36244 Bad Hersfeld
gpsr@libri.de
Unsere Prinzipien
  • ✔ kostenlose Lieferung innerhalb Österreichs ab € 35,–
  • ✔ über 1,5 Mio. Bücher, DVDs & CDs im Angebot
  • ✔ alle FALTER-Produkte und Abos, nur hier!
  • ✔ keine Weitergabe personenbezogener Daten an Dritte
  • ✔ als 100% österreichisches Unternehmen liefern wir innerhalb Österreichs mit der Österreichischen Post